Virtual Reality Systems of Media Technologies, Human-Machine Interactions, and France on the Road to Prevention

  • Diana Chankotadze Georgian Technical University. Faculty of Engineering Economics, Media Technologies and Social Sciences. Mass Communication / Journalism, Third Year. Address: Gomi village, Khashuri district
Keywords: HMI, media technologies, human-machine interactions

Abstract

The combination of human and machine is called the interaction of person and machine, or the world term HMI (human-machine interfaces) and more specifically its definition sounds like technical means and tools that man can control, create and manage. Specialized engineers have been studying for many years, in particular how humans interact with computers and computers, as well as developing systems, programs that are efficient, easy to use or generally adapted to the context of everyday use.

References

Oberhauser, Matthias, and Daniel Dreyer. "A virtual reality flight simulator for human factors engineering." Cognition, Technology & Work 19.2 (2017): 263-277.

Laudante, Elena. "Industry 4.0, Innovation and Design. A new approach for ergonomic analysis in manufacturing system." The Design Journal 20.sup1 (2017): S2724-S2734.

Van Krevelen, D. W. F., and Ronald Poelman. "A survey of augmented reality technologies, applications and limitations." International journal of virtual reality 9.2 (2010): 1-20.

Stadler, S., Cornet, H., & Frenkler, F. (2019). Towards user acceptance of autonomous vehicles: a virtual reality study on human-machine interfaces. International Journal of Technology Marketing, 13(3-4), 325-353.

Published
2021-04-29
How to Cite
Diana Chankotadze. (2021). Virtual Reality Systems of Media Technologies, Human-Machine Interactions, and France on the Road to Prevention. International Journal on Economics, Finance and Sustainable Development, 3(4), 31-33. https://doi.org/10.31149/ijefsd.v3i4.1697
Section
Articles