DOI: https://doi.org/10.31149/ijhcs.v5i5

Published: 2023-05-13

Gamification in Ecommerce

Matthew N. O. Sadiku, Uwakwe C. Chukwu, Janet O. Sadiku

4-11

Gamification in Lifestyle

Matthew N. O. Sadiku, Uwakwe C. Chukwu, Janet O. Sadiku

12-20

Gamification in the Military

Matthew N. O. Sadiku, Uwakwe C. Chukwu, Janet O. Sadiku

21-29

The Uniqueness of Acting Skills in the Art of Puppet Theater

Djumamuratova Bakhora, Abdukhalilov A’zamjon

39-41

Research on the Use of Renewable Energy in the Automation of Electric Generators

Dauletov Kalniyaz Abatbayevich, Kulmuratova Aliya Janabay qizi

45-51

Gamification in Workshop

Matthew N. O. Sadiku, Uwakwe C. Chukwu, Janet O. Sadiku

52-60

5G for Business

Matthew N. O. Sadiku, Uwakwe C. Chukwu, Janet O. Sadiku

61-68

Blockchain Merkle Tree

Absalamova Go'zal Bo'riboyevna

69-72